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[[http://www.mingw.org/wiki/RelocatableHOWTOforMinGW|Relocation HOWTO]] is also of interest. A guide how to create relocatable MinGW toolchain.
Packages affected: mingw32 mingw-w64
This specification describes the way we would like to package i686-w64-mingw32 and x86_64-w64-mingw32 toolchains.
While Multiarch/Spec provides starting ideas it is not clear, what is the correct procedure to package mingw cross-compilation environment. Currently such environments are implemented in Fedora by Mingw SIG, openSUSE derives from that effort in OBS project. Additionally there is documentation created by mingw.org.
Multiarch/Spec covers installation of shared libraries, but doesn't discuss -dev packages.
Fedora MinGW SIG packaging guidelines deal with installing any cross-compiled packages, but it is not x86_64 aware.
Futher discussion of multiarch in debian is also of interest.
Relocation HOWTO is also of interest. A guide how to create relocatable MinGW toolchain.
- Bob is a maintainer of upstream project. He get a lot of request to create native Windows install files. Bob uses mingw-w64 toolchain in debian to cross-compile his app and create nsis installer for it.
- Wine packaging uses mingw-w64 toolchain in Debian to compile wine-gecko.
The scope of this spec covers:
- cross-compilers to x86 and x86_64 Windows platforms, i.e. binutils, gcc, mingw-w64 runtime and headers
- Packaging and cross-compilation guidelines to x86 and x86_64 Windows platforms
- Biarch is not ready - two single-arch toolchains
- Co-installable multiple gcc versions
- No sysroot, because single mingw include dir is not x86_64 aware
- Where to install cross-compiled packages
- Naming scheme for the packages.
This should be the description of why this spec is being defined.
Scope and Use Cases
While not always required, but in many cases they bring much better clarity to the scope and scale of the specification than could be obtained by talking in abstract terms.
This section is usually broken down into subsections, such as the packages being affected, data and system migration where necessary, user interface requirements and pictures (photographs of drawings on paper work well).
To implement a specification, the developer should observe the use cases carefully, and follow the design specified. He should make note of places in which he has strayed from the design section, adding rationale describing why this happened. This is important so that next iterations of this specification (and new specifications that touch upon this subject) can use the specification as a reference.
The implementation is very dependent on the type of feature to be implemented. Refer to the team leader for further suggestions and guidance on this topic.
The specification process requires experienced people to drive it. More documentation on the process should be produced.
The drafting of a specification requires english skills and a very good understanding of the problem. It must also describe things to an extent that someone else could implement. This is a difficult set of conditions to ensure throughout all the specifications added.
There is a lot of difficulty in gardening obsolete, unwanted and abandoned specifications in the Wiki.
BoF agenda and discussion
Possible meetins where this specification will be discussed.