Differences between revisions 3 and 4
Revision 3 as of 2009-03-16 03:30:48
Size: 743
Editor: anonymous
Comment: converted to 1.6 markup
Revision 4 as of 2018-03-01 21:14:55
Size: 807
Editor: ccts
Comment:
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
#language en
Line 13: Line 15:

----
CategoryGame | CategoryGameDevelopment

DEU's Texture Companion (deutex) is a resource editor that can extract and insert graphics, sounds, levels and other resources in doom-format WAD (where's all the data?) files.

Deutex is command-line oriented and is most useful for assembling WAD files as part of a build procedure, such as via Makefile.

Games/freedoom uses deutex upstream as part of the build process. There are some plans to rework the Freedoom source package to be closer to the upstream process.

Homepage

http://www.teaser.fr/~amajorel/deutex/

License

GPL

Debian Bug Reports

http://bugs.debian.org/deutex

Debian QA Page

http://packages.qa.debian.org/d/deutex.html


CategoryGame | CategoryGameDevelopment