Differences between revisions 1 and 2
Revision 1 as of 2006-06-08 22:47:48
Size: 737
Editor: JonDowland
Comment: initial
Revision 2 as of 2006-06-08 22:48:06
Size: 737
Editor: JonDowland
Comment: break spare wikilink
Deletions are marked like this. Additions are marked like this.
Line 3: Line 3:
DeuTex is command-line oriented and is most useful for assembling WAD files as part of a build procedure, such as via Makefile. Deutex is command-line oriented and is most useful for assembling WAD files as part of a build procedure, such as via Makefile.

DEU's Texture Companion (deutex) is a resource editor that can extract and insert graphics, sounds, levels and other resources in doom-format WAD (where's all the data?) files.

Deutex is command-line oriented and is most useful for assembling WAD files as part of a build procedure, such as via Makefile.

["Games/freedoom"] uses deutex upstream as part of the build process. There are some plans to rework the Freedoom source package to be closer to the upstream process.

Homepage

[http://www.teaser.fr/~amajorel/deutex/]

License

GPL

Debian Bug Reports

[http://bugs.debian.org/deutex]

Debian QA Page

[http://packages.qa.debian.org/d/deutex.html]