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← Revision 5 as of 2021-04-14 14:35:07 ⇥
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{{{#!wiki caution '''Proposed page deletion''' This page duplicates data from the package metadata and/or archive, and will just fall out of date. We should just redirect to [[Games/Doom]]. }}} |
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CategoryGame | CategoryGameFPS | CategoryGame | CategoryGameFPS | CategoryProposedDeletion |
Proposed page deletion This page duplicates data from the package metadata and/or archive, and will just fall out of date. We should just redirect to Games/Doom.
Chocolate doom is a modern, cross-platform doom engine with the major design goal of emulating the behaviour of vanilla Doom as close as is possible. For example, chocolate doom can read and write vanilla doom save games.
Unlike most modern doom engines, chocolate doom is not derived from the Boom source-port and does not inherit it's features (or bugs).
Chocolate doom requires a doom-wad to play.
Links
Homepage |
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License |
GPL |
Debian Bug Reports |
not yet: only in SVN |
Debian QA Page |
not yet: only in SVN |
Package SVN |
CategoryGame | CategoryGameFPS | CategoryProposedDeletion