Differences between revisions 10 and 11
Revision 10 as of 2015-09-27 20:12:58
Size: 1449
Editor: OlekWojnar
Revision 11 as of 2015-09-29 19:00:05
Size: 1425
Editor: OlekWojnar
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|| Homepage || [[http://worldforge.org/doc/about]] ||
|| License || [[http://worldforge.org/doc/faq/#4|GPL or compatible]] ||
|| GIT (Ember Client) || http://anonscm.debian.org/gitweb/?p=pkg-games/ember.git;a=summary ||
|| Homepage || [[http://worldforge.org/index.php/about/]] ||
|| License || [[http://worldforge.org/index.php/about/faq/]] ||
|| GIT (Upstream) || https://github.com/worldforge ||
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 DebianPts:skstream  DebianPts:skstream (deprecated)

The WorldForge project is about building tools to allow the construction of online role-playing games. The original community came together over a decade ago, out of a desire to create a game that was better and freer than Ultima Online. But as the aims of the project evolved and became more ambitious, the overall goal changed. Instead of one game, we instead decided build a flexible framework that would allow everyone to contribute their own unique ideas and goals to the WorldForge project, allowing a multitude of games to be created.





GIT (Upstream)


Package Set

WorldForge consists of a set of packages, some server-side, some client-side, and and some shared by both. The entire set includes the following packages.

TODO list

  • Olek Wojnar is currently working on updated library packages, an updated client package (Ember), and an updated server package (Cyphesis).