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Revision 27 as of 2006-07-16 15:09:34
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Editor: nomeata
Comment: Tremulous is in Debian by now
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Comment: erase garbage
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There already exist Debian packages at http://io.debian.net/~tar/debian/xrick/ and http://www.debian-unofficial.org
This page lists well-made games which may seem suitable for Debian at a first glance, but which cannot be packaged (some could be added to non-free, though). The date describes when a packages' status was checked for the last time.


If a game is not suited for main section of Debian, it might be suited for the non-free section. Please evaluate this option, if you please or specify if you didn't evaluate the non-free section as an option.
There already exist Debian packages at http://io.debian.net/~tar/debian/xrick/ and http://www.debian-unofficial.org .

This page lists well-made games which may seem suitable for Debian at a first glance, but which cannot be packaged (some could be added to non-free, though). The date describes when a packages' status was checked for the last time.

If a game is not suited for main section of Debian, it might be suited for the non-free section. Please evaluate this option, if you please or specify if you didn't evaluate the non-free section as an option.

?TableOfContents([1])

Argonium [Oct 2005]

The source code is licensed under the GPL, but the game media files do not permit commercial use and the distribution of modified binaries.

Crystal Core [Jan 2006]

The default license for this game is CC by-nc-nd 2.5, some parts are under a free license, but not the game as a whole, see http://sourceforge.net/mailarchive/forum.php?thread_id=8822359&forum_id=40573 The data files can enter Debian non-free and crystal core itself contrib?

Cube Engine

http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=360414

Dark Oberon [Oct 2005]

The engine is under the GPL, but the game media is licensed under the ?NonCommercial Creative Commons license. Can be distributed in non-free section, or contrib for the code and non-free for media (?).

Duke Nukem 3D (port by Icculus) [Jan 2006]

Duke3D depends on the Build engine, which is not DFSG-free (limited rights to distribute only over the internet, no commercial usage).

Eternal Lands [Feb 2006]

The source code license doesn't permit the distribution of modified works and the game media doesn't even permit redistribution.

Legends [Feb 2006]

The game relies on a non-free engine and there's probably more non-freeness around.

Lost Labyrinth [Jan 2006]

The game only compiles with a proprietary ?PureBasic compiler.

Planeshift [Oct 2005]

The source code is GPL, but all game media files are covered under a non-free license. The authors go into lengthy explanations why they did so on the website, so persuading them for a free license seems quite fruitless.

Privateer remake project [Oct 2005]

  • Home page: http://priv.solsector.net

  • Description: Vega strike mod that mimics the original Privateer computer game from the mid-nineties

Besides the very problematic trademark infringements all game media turned out to not to allow commercial distribution, the source code itself is GPLed like Vega Strike.

S.C.O.U.R.G.E [Oct 2005]

The code is GPL, the artwork is partially GPL (the share done by the author himself), partially unclear (taken from polycount.com with various licenses) and partially non-free (works by a specific author, that doesn't permit redistribution of derived works). This could probably be packaged into contrib with a non-free media file and possibly even be turned free, e.g. by replacing non-free media.

Shadow Warrior (port by Icculus) [Jan 2006]

Shadow Warrios depends on the Build engine, which is not DFSG-free (limited rights to distribute only over the internet, no commercial usage). The game is buggy.

Soviet Unterzögersdorf [Oct 2005]

The underlying engine contains a sound font taken from a proprietary adventure game by Sierra. The game media isn't DFSG-free either (Creative Commons). If the sound is replaced might be distributable in non-free section (?). If the game media is replaced, too, it might be fit for main (?).

xrick [Jan 2006]

The source code is licensed under the GPL, but the game media files are ripped from the original. Re-doing them as Free Software would allow inclusion to Debian main. There already exist Debian packages at http://io.debian.net/~tar/debian/xrick/ and http://www.debian-unofficial.org .