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← Revision 5 as of 2018-03-01 21:05:31 ⇥
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This is preliminary licensing a packaging research work for Penumbra Overture.
from https://github.com/FrictionalGames
NO ARTWORK is released: http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html
three packages are needed from Friction Games, all GPL-3:
?PenumbraOverture - Penumbra: Overture is a first person horror game, using the HPL1 Engine.
- OALWrapper - A wrapper library for OpenAL. Makes using OpenAL alot easier.
- HPL1Engine - A real time 3D engine.
HPL1 Engine Dependencies
Main:
- OpenAL v1.1 headers (libopenal1)
- OpenAL-Soft (Linux libraries) (libopenal1)
- ALUT 1.1 (libalut0)
- FLTK (1.1.8) (libfltk1.1)
- (libglu1-mesa)
- (libjpeg62)
- libogg 1.0 (libogg0)
- libvorbis 1.1 (1.2.3 for Mac OS X) (libvorbis0a) (libvorbisfile3)
- libtheora 1.0 (libtheora0)
- libpng
- SDL 1.2.14 (libsdl)
- SDL_image v1.2.5
- SDL_ttf v2.0.8
- GLee Headers (libglee0d1)
Contrib:
nvidia-cg-toolkit - but it's just a downloader...we need the binaries. See: 502457
NEEDS PACKAGING:
main:
angelscript 2.7.1b (http://www.angelcode.com/angelscript/) zlib license
Newton 1.53 http://newtondynamics.com/forum/downloads.php (new version is zlib licensed, porting work is probably needed http://newtondynamics.com/wiki/index.php5?title=Category:Porting_old_code_from_newton_1.53)
non-free:
- Nvidia CG 2.2 (distribution allowed, no modification or source code)
CategoryGame | ?CategoryGameProprietary