Debian games meeting: 2011-06-26

Poll announcement

http://lists.debian.org/debian-devel-games/2011/06/msg00004.html

Date announcement

http://lists.debian.org/debian-devel-games/2011/06/msg00053.html

Date

2011-06-26, 10:00 UTC (http://www.doodle.com/grpfsnq8nnqnb7zm)

Location
#debian-games on irc.debian.org (aka irc.oftc.net)

Agenda

  1. From last meeting: http://wiki.debian.org/Games/Meetings/2011-05-29

    1. Alioth migration - did everyone and everything survive it?
    2. documentation regarding packaging
    3. Screencasting/game presentations
  2. LiveCDs/Blends with a ready-to-play set of games
  3. FHS regarding /usr/games et. al.
  4. Fullscreen/windowed games, policy?
  5. How to make sure that users of a graphical desktop environment find the manual (think PDF with images, not a man page that you view from a terminal emulator) of a game? In SDL programs it is often not easy to integrate this to the in-game menu system.
  6. Debtag for "this is a multiplayer game", "this is a single-player game", "this is a multiplayer game with AI"?
  7. Add "/srv/home/groups/pet/PET2/pkg-games/pet-git-helper update ${PACKAGE}.git" to hooks/post-receive in /git/pkg-games/setup-repository?
  8. Decide organiser for the next meeting

Summary

http://meetbot.debian.net/debian-games/2011/debian-games.2011-06-26-09.57.html

Log

http://meetbot.debian.net/debian-games/2011/debian-games.2011-06-26-09.57.log.html