A lot of games are often not well integrated into the user's desktop environment. On the 17th of August 2013 the idea was born to pursue an inofficial release goal for Jessie. Everyone is welcome to join the effort and help with improving the desktop integration of games packages in Debian.
In short: Every game shall have a desktop and menu file, debtags and icons.
The Debian Menu System still provides an unified appearance and interface across window managers and is a lightweight solution for pure window manager setups and for efficient graphical environments while the Freedesktop Specification is a popular choice of leading desktop environments such as GNOME, KDE, Xfce and LXDE.
The goal is to improve the visibility of games on all supported platforms of the Debian distribution.
How to file a bug report
Bug reports should be filed with severity "wishlist" against every game package that does not ship valid desktop and menu files and corresponding icons for those files.
A bug report with special usertags could look like this one (see also bugs.debian.org/usertags):
Package: asc Version: 184.108.40.206-1 Severity: wishlist User: firstname.lastname@example.org Usertags: desktop-integration goals Dear Maintainer, currently asc does not supply a desktop or menu icon hence the game is not visible on desktop environments such as Gnome 3. Please add an icon entry to asc.menu and a new high resolution icon for making it easier for users to spot the game.
usertag desktop-integration ("desktop-integration" bugs in all game packages)
usertag not-gamesteam ("desktop-integration" bugs not in packages maintained by the Games Team.)
usertag goals (accumulated bugs of all goals of the Debian Games Team)
Bug reports filed
All games packages in Debian main have been reviewed.
Here is a short overview how you can fix the reported bugs.
menu icon has no absolute icon path
The menu icon is not displayed. You need to provide the absolute path to your menu icon instead of a relative one.
- Right: /usr/share/pixmaps/ballz.xpm
- Wrong: ballz.xpm
menu file is missing an icon entry
Every menu file consists of different entries or fields. A complete menu file with an icon entry:
?package(ballz):needs="X11" \ section="Games/Action" \ title="B.A.L.L.Z." \ longtitle="B.A.L.L.Z. - platform/puzzle game where you control a rolling ball" \ icon="/usr/share/pixmaps/ballz.xpm" \ command="/usr/games/ballz"
desktop or/and menu file is missing
Please provide a desktop and menu file, so that the game will be visible on the user's desktop. You can use the desktop-file-validate tool from the desktop-file-utils package to verify if your desktop files are valid. An example desktop file:
[Desktop Entry] Version=1.0 Type=Application Name=FreeOrion GenericName=Turn-based space strategy game Comment=turn-based space empire and galactic conquest computer game (client) Comment[de]=Rundenbasierendes Weltraum-Strategiespiel Exec=freeorion TryExec=freeorion Icon=freeorion StartupNotify=false Terminal=false Categories=Game;StrategyGame; Keywords=space;strategy;empire;galaxy;turn-based;aliens;species;planets;fleet;research;resources;
Every menu icon must be provided in the xpm file format and with a resolution of 32x32 pixel.
- You can easily convert an existing png icon with Gimp or MTpaint and add this file to your debian directory.
- If you prefer to build icons from source, your tool of choice is imagemagick.
- Add imagemagick to Build-Depends-Indep.
Override your dh_auto_build-indep target. (requires debhelper >=9 and dh)
- Don't forget to add the resulting xpm file to your clean file.
override_dh_auto_build-indep: convert -monitor -resize 32x32 $(CURDIR)/desktop/ballz.png $(CURDIR)/ballz.xpm
Frequently Asked Questions
Do I really have to provide a (desktop|menu) file for console games?
No, since this is a wishlist bug but it doesn't hurt and it doesn't prevent anybody from just using the terminal. Though please consider the following: Most people use some kind of graphical desktop environment to play computer games. Depending on their preferences they expect games to be displayed in their Debian or Freedesktop menu or otherwise they might ask: "Did I really install the game?" A menu entry will help them to launch the game quickly (they don't have to figure out complex start parameters because you provided a sane default start up command in your desktop|menu file), it will remind them about installed games and if you supply a nice icon, this will also improve the overall impression of your game (think about attract mode and eye candy). Both menu systems in Debian provide mechanisms (XDG menu: Terminal=true , Debian menu: needs:text field) to launch a console game from the menu directly. Please refer to the empire, nettoe or matanza packages for example desktop and menu files.