Various games are divided into two logical parts: engine and data. Often the engine and data are licenced in different ways, such that only one half can be distributed in Debian.
game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data).
At the moment, game-data-packager has support for building debs for various games from the Doom, Quake, Heretic & Wolfenstein franchises and others like Rise of the Triad or Tyrian.
worklist
This is arranged in an approximate chronological order: items nearest the top are things that Jon is working on next. Please feel free to open discussions about this on the debian-devel-games list.
add new games
- each individual requested game should have it's own bug Nr
- proof-read document on how to add new games
QA
- test the new python/yaml engine extensively
- add a testsuite that builds everything avaible
- (aliases all mirrors to localhost in /etc/hosts and copy files
- to local web server)
- (aliases all mirrors to localhost in /etc/hosts and copy files