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Comment: update list of data
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Add header, InterWiki; chocolate-doom is packaged, drop unused category.
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Some time in 1999, John Carmack decided to release the doom source under the GPL. This page outlines the great master plan for the packages and integration necessary for a complete doom experience in Debian. | #language en ~-[[DebianWiki/EditorGuide#translation|Translation(s)]]: none-~ ---- Some time in 1999, John Carmack decided to release the [[WikiPedia:Doom_(video game)|Doom]] source under the GPL. This page outlines the great master plan for the packages and integration necessary for a complete Doom experience in Debian. |
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== guidelines == | == Guidelines == |
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So what is needed for a "complete doom experience"? Categories in bold, concrete examples follow. | So what is needed for a "complete Doom experience"? Categories in bold, concrete examples follow. |
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* [[Games/chocolate-doom]] in ITP | * [[Games/chocolate-doom]] in Debian |
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* [[http://packages.qa.debian.org/d/doom-wad-shareware.html|doom-wad-shareware]] (pts) is the commercial shareware episode | * DebianPts:doom-wad-shareware is the commercial shareware episode |
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* yadex: once in main, then orphaned | * yadex: once in main, then orphaned and [[http://packages.qa.debian.org/y/yadex/news/20040721T064613Z.html|removed]] |
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* omgifol - [[http://bugs.debian.org/354732|ITPd]] | * omgifol - was [[DebianBug:354732|ITPd]], now closed |
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---- CategoryGames |
Translation(s): none
Some time in 1999, John Carmack decided to release the Doom source under the GPL. This page outlines the great master plan for the packages and integration necessary for a complete Doom experience in Debian.
Guidelines
See Doom packaging guidelines which is available in the subversion repository.
These guidelines need development and possibly turning into a package themselves. Whether the content should be policy is a matter of debate.
Packages
So what is needed for a "complete Doom experience"? Categories in bold, concrete examples follow.
game engine
Games/prboom in Debian already
Games/chocolate-doom in Debian
- EDGE packaged externally
- jdoom packaged externally
game data
Games/freedoom (open source resources) in Debian
?game-data-packager as an internal project to develop a loader for commercial data
doom-wad-shareware is the commercial shareware episode
level editor
yadex: once in main, then orphaned and removed
slade? http://slade.mancubus.net/
wadc? http://strlen.com/wadc/ - caveat: java
resource editor
Games/deutex - in main, CLI
omgifol - was ITPd, now closed
node builder (related to level editing)
- bsp: was ITPd, closed in favour of GLBSP
- glbsp: built, not a team package, awaiting sponsor
levels!
- none yet (I think Yagisan maintains some externally)
Launchers