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 * look at packages from other distros and see if they have any supplemental patches
   * SuSE packages [http://software.opensuse.org/download/games:/ here]

The purpose of the Debian Games Team is to coordinate, share common problems and solutions and even in some cases be able to maintain games collaboratively. There is a [http://alioth.debian.org/projects/pkg-games/ project in Alioth] and the irc channel #debian-games on irc.debian.org created for that purpose.

The coordination of this project happens on the [http://lists.debian.org/debian-devel-games/ debian-devel-games] mailing list. There are also two additional lists: [http://lists.alioth.debian.org/pipermail/pkg-games-devel/ pkg-games-devel] ([http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel subscribe]), which is used for bug reports, and [http://lists.alioth.debian.org/pipermail/pkg-games-commits/ pkg-games-commits] ([http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits subscribe]) to track changes made to the subversion repository.

The main goals of the project are:

  • Maintaining games collaboratively, as they tend to share many points in common.
  • "Scale economy" benefits: maintaining more packages, quicker an with less effort.
  • Open a way towards a larger involvement in Debian project to people maintaining just one or few games.
  • Quick-fixing of security issues common to games.
  • Discussion of problems and facts relative to game packaging.
  • Discussion of how to DFSG might be interpreted regarding multimedia contents and artwork in games.
  • Identify important games that are not packaged yet and package them.
  • Identify games that we were only maintaining out of inertia, and consider dropping them.
  • Make it easier for users to know the games available in Debian, maybe with some game selector interface, a web page, screenshots or whatever.
  • Collaborative maintenance of common infrastructure libs, like SDL.
  • Collaborative initial packaging of huge new games, like GPLed Nexuiz first-person shooter.
  • Handling licensing problems relative to games. Maybe even replacing non-free bits with DFSG-free content.

Get Involved

Everybody

Non-packaging work

Packaging

Debian Developers

Developer's resources

  • In ["Games/SVN"] is a quick reference for working with the pkg-games subversion repository.
  • In ["Games/Suggested"] we maintain a list of games that seem suitable for packaging.
  • In ["Games/Unsuitable"] we list games that we cannot package for Debian main currently.
  • In ["Games/WNPP"] we maintain a list of orphaned, soon-to-be-packaged or requested games.
  • For instructions on building udeb packages (for the installer), see ["BuildingUDebs"].
  • For details of Jon's master plan for doom packages, see ["Games/Doom"]

Internal pages

Game Packages

Most of our game packages should be in [wiki:Games/SVN our subversion repository], but some of them might not be yet there. The list below is certainly outdated. The DFSG free games are located [http://svn.debian.org/wsvn/pkg-games/packages/trunk/?rev=0&sc=0 under packages/trunk].

  • ["Games/boson"]
  • ["Games/chocolate-doom"]
  • ["Games/deutex"]
  • ["Games/dreamchess"]
  • ["Games/foobillard"]
  • ["Games/freedoom"]
  • ["Games/gfpoken"]
  • ["Games/holotz-castle"]
  • ["Games/Komi"]
  • ["Games/Late"]
  • ["Games/lincity-ng"]
  • ["Games/Oolite"] (dual licensed GPL/by-nc-sa 2.0)
  • ["Games/ppracer"]
  • ["Games/prboom"]
  • ["Games/rrootage"]
  • ["Games/sdljump"]
  • ["Games/transcend"]

Links

In ["Games/Links"] you can find links to web pages and blogs that can be useful in following the state of the art in Linux Games and in Free Games in general.