Differences between revisions 2 and 36 (spanning 34 versions)
Revision 2 as of 2006-01-17 13:55:52
Size: 1518
Editor: MiriamRuiz
Comment: Removed duplicate CategoryDeveloper
Revision 36 as of 2006-07-25 11:35:32
Size: 4399
Editor: EddyPetrisor
Comment: Games list is not complete.
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
The purpose of the Debian Games Team is to coordinate, share common problems and solutions and even in some cases be able to maintain games collaboratively. There is a [http://alioth.debian.org/projects/pkg-games/ project in Alioth] created for that, and also a [http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel mailing list] for coordination The purpose of the Debian Games Team is to coordinate, share common problems and solutions and even in some cases be able to maintain games collaboratively. There is a [http://alioth.debian.org/projects/pkg-games/ project in Alioth] created for that purpose.

The coordination of this project happens on the [http://lists.debian.org/debian-devel-games/ debian-devel-games] mailing list. There are also two additional lists: [http://lists.alioth.debian.org/pipermail/pkg-games-devel/ pkg-games-devel] ([http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel subscribe])
, which is used for bug reports, and [http://lists.alioth.debian.org/pipermail/pkg-games-commits/ pkg-games-commits] ([http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits subscribe]) to track changes made to the subversion repository.
Line 9: Line 11:
  * Discussion of how to DFGS might be interpreted regarding multimedia contents and artwork in games.   * Discussion of how to DFSG might be interpreted regarding multimedia contents and artwork in games.
Line 11: Line 13:
  * Identify games that we were only maintainig out of inertia, and consider dropping them   * Identify games that we were only maintaining out of inertia, and consider dropping them
Line 16: Line 18:
----
CategoryDeveloper

== Get Involved ==

 * Design [http://lists.debian.org/debian-devel-games/2006/04/msg00015.html a logo and/or a website for the project] or [http://lists.debian.org/debian-devel-games/2006/06/msg00027.html merge] the [http://pkg-games.alioth.debian.org/debian-games-p0.png two] proposed [http://pkg-games.alioth.debian.org/proposed-logo.png logos].
 * Go through game related [http://www.debian.org/devel/wnpp/ WNPP] evaluating RFPs and ITPs.
 * Evaluate and eventually package one of the ["Games/Suggested"].
 * Sponsor non-Debian developers who are packaging games.
 * fix [http://bugs.debian.org/cgi-bin/pkgreport.cgi?which=maint&data=pkg-games-devel%40lists.alioth.debian.org&archive=no&repeatmerged=no&version=&dist=unstable&pend-inc=pending&pend-exc=pending-fixed&pend-exc=fixed&pend-exc=done&sev-inc=critical&sev-inc=grave&sev-inc=serious&sev-inc=important&sev-inc=normal&sev-inc=minor&sev-inc=wishlist&sev-exc=fixed&include=help&include=moreinfo&include=patch&exclude=fixed&exclude=fixed-in-experimental&exclude=fixed-upstream open bugs] which are present in Debian Games Team's packages
 * Create/replace non-free media contents with free contents in non-free packages or for games not yet in Debian. (there was a thread related to a big collection of those media, somebody please link to it)

== Developer's resources ==

 * In ["Games/SVN"] is a quick reference for working with the pkg-games subversion repository
 * In ["Games/Suggested"] we maintain a list of games that seem suitable for packaging
 * In ["Games/Unsuitable"] we list games that we cannot package for Debian main currently.
 * In ["Games/WNPP"] we maintain a list of orphaned, soon-to-be-packaged or requested games.
 * For instructions on building udeb packages (for the installer), see ["BuildingUDebs"].

== Game Packages ==

Most of our game packages should be in [wiki:Self:Games/SVN our subversion repository], but some of them might not be yet there. The list below is certainly outdated. The DFSG free games are located [http://svn.debian.org/wsvn/pkg-games/packages/trunk/?rev=0&sc=0 under packages/trunk].

 * ["Games/boson"]
 * ["Games/deutex"]
 * ["Games/freedoom"]
 * ["Games/gfpoken"]
 * ["Games/holotz-castle"]
 * ["Games/Komi"]
 * ["Games/Late"]
 * ["Games/lincity-ng"]
 * ["Games/Oolite"] (non-free, by-nc-sa 2.0)
 * ["Games/ppracer"]
 * ["Games/rrootage"]
 * ["Games/sdljump"]
 * ["Games/transcend"]

The purpose of the Debian Games Team is to coordinate, share common problems and solutions and even in some cases be able to maintain games collaboratively. There is a [http://alioth.debian.org/projects/pkg-games/ project in Alioth] created for that purpose.

The coordination of this project happens on the [http://lists.debian.org/debian-devel-games/ debian-devel-games] mailing list. There are also two additional lists: [http://lists.alioth.debian.org/pipermail/pkg-games-devel/ pkg-games-devel] ([http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel subscribe]), which is used for bug reports, and [http://lists.alioth.debian.org/pipermail/pkg-games-commits/ pkg-games-commits] ([http://lists.alioth.debian.org/mailman/listinfo/pkg-games-commits subscribe]) to track changes made to the subversion repository.

The main goals of the project are:

  • Maintaining games collaboratively, as they tend to share many points in common.
  • "Scale economy" benefits: maintaining more packages, quicker an with less effort.
  • Open a way towards a larger involvement in Debian project to people maintaining just one or few games.
  • Quick-fixing of security issues common to games.
  • Discussion of problems and facts relative to game packaging.
  • Discussion of how to DFSG might be interpreted regarding multimedia contents and artwork in games.
  • Identify important games that are not packaged yet and package them.
  • Identify games that we were only maintaining out of inertia, and consider dropping them
  • Make it easier for users to know the games available in Debian, maybe with some game selector interface, a web page, screenshots or whatever.
  • Collaborative maintenance of common infrastructure libs, like SDL.
  • Collaborative initial packaging of huge new games, like GPLed Nexuiz first-person shooter.
  • Handling licensing problems relative to games. Maybe even replacing non-free bits with DFSG-free content.

Get Involved

Developer's resources

  • In ["Games/SVN"] is a quick reference for working with the pkg-games subversion repository
  • In ["Games/Suggested"] we maintain a list of games that seem suitable for packaging
  • In ["Games/Unsuitable"] we list games that we cannot package for Debian main currently.
  • In ["Games/WNPP"] we maintain a list of orphaned, soon-to-be-packaged or requested games.
  • For instructions on building udeb packages (for the installer), see ["BuildingUDebs"].

Game Packages

Most of our game packages should be in [wiki:Games/SVN our subversion repository], but some of them might not be yet there. The list below is certainly outdated. The DFSG free games are located [http://svn.debian.org/wsvn/pkg-games/packages/trunk/?rev=0&sc=0 under packages/trunk].

  • ["Games/boson"]
  • ["Games/deutex"]
  • ["Games/freedoom"]
  • ["Games/gfpoken"]
  • ["Games/holotz-castle"]
  • ["Games/Komi"]
  • ["Games/Late"]
  • ["Games/lincity-ng"]
  • ["Games/Oolite"] (non-free, by-nc-sa 2.0)
  • ["Games/ppracer"]
  • ["Games/rrootage"]
  • ["Games/sdljump"]
  • ["Games/transcend"]