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* Debian [[HowToPackageForDebian|Packaging How-To]] | * Debian [[HowToPackageForDebian|Packaging How-To]], Debian Wiki page on [[Packaging]] |
Erik Auerswald
Email: <auerswal AT SPAMFREE unix-ag DOT uni-kl DOT de>
Skolelinux.de Wiki: http://wiki.skolelinux.de/ErikAuerswald
Ubuntu Launchpad: https://launchpad.net/~auerswal
My homepage at the Unix-AG Kaiserslautern: http://www.unix-ag.uni-kl.de/~auerswal/
Sourceforge: http://sourceforge.net/users/auerswald
Alioth: http://alioth.debian.org/users/auerswald-guest
Ohloh: https://www.ohloh.net/accounts/auerswald
Links for Me
Alioth Usage: Alioth Alioth/FAQ Alioth/SSH Alioth/Svn
Firmware for Debian installation: Firmware, DebianInstaller/NetbootFirmware, TAR, netinst ISO
Automated installation and configuration: DebianInstaller/Preseed, Debian Installer Appendix B, partman-auto-recipe.txt, some further HOWTOs, with RAID and LVM, debugging hints
Debian Security Bug Tracker: http://security-tracker.debian.org/tracker/ (search for security bugs by CVE, package name, or Debian bug number)
see also: Security Info, Securing Debian Manual, Debian security FAQ
Debian Linux Kernel Handbook Chapter 9 - Reporting and handling bugs
Debian based LAN (servers, workstations, etc.): DebianLAN
Debian Packaging How-To, Debian Wiki page on Packaging
NVIDIA Graphics Card
Back when I bought my current PC, one intended use was playing Doom 3. At that time, an NVIDIA graphics card was the only sensible choice for gaming under GNU/Linux, and I bought a GeForce 6600 GT. The proprietary driver was the only choice with Open GL support. I used to install it manually from the NVIDIA installer to use the latest version.
Later on I did not play that often and changed from using Fedora to Debian/Sid. The non-free NVIDIA driver quite often broke with the many kernel and X updates, so I changed to the free nv driver, which worked fine for 2D graphics. Later the nouveau project appeared, I am currently (October 2012) using this driver. It provides basic Open GL support, but is still not usable for gaming.
With the upcoming Steam for Linux I'll try the proprietary NVIDIA drivers again. Hopefully, DKMS will take care of recompiling the kernel module automatically. Let's see how well NVIDIA keeps up with X server development nowadays...
Anyway, my next PC will have Intel graphics, because Intel provides free drivers with good quality, performance, and features. IMHO, the AMD GPU driver's quality is not up to par (neither free nor non-free) and NVIDIA does not provide free drivers or even documentation.
Installed the current proprietary drivers today (2012-10-26):
sudo aptitude install linux-headers-686-pae
sudo aptitude install nvidia-kernel-dkms
- Reboot after installation is suggested to remove nouveau module from kernel. This works, but don't reboot yet.
- A message is displayed that nvidia driver needs to be enabled manually in xorg.conf.
cat > xorg.conf <<EOF Section "Module" Load "glx" EndSection Section "Device" Identifier "Video Card" Driver "nvidia" Option "UseEDIDDPI" "false" Option "DPI" "96 x 96" EndSection EOF sudo mv -i xorg.conf /etc/X11/
- The two options regarding DPI are necessary for me because the monitor seems to return (very) wrong DPI info. I don't remember this problem from before switching from nvidia to nv (and then nouveau), though.
Rebooting now changes from nouveau to nvidia X driver.
The non-free NVIDIA driver still works and provides better performance than the free driver. It is more work to use the non-free driver than just keeping nouveau. The nice framebuffer console provided by nouveau is gone.
Steam
With the open Steam beta under way, I wanted to try it out on my Debian/Unstable box. The Steam .deb package for Ubuntu 12.04 does not install cleanly on Debian/Sid, but solutions can be found:
Steam Community thread "Debian - CONCLUSIONS"
I used (modified versions of) the scripts debian_install.sh and debian_steam.sh
I looked at the three scripts from the first link, decided to manually implement the steps from debian_install.sh and roll my own version of debian_steam.sh to start Steam.
Decide to install special dependencies and startscript in ${HOME}/games/Steam and ${HOME}/games/Steam/lib, respectively
Install libc6 version Steam depends on from Ubuntu repository
mkdir -p "${HOME}/games/Steam/lib" cd /tmp wget http://security.ubuntu.com/ubuntu/pool/main/e/eglibc/libc6_2.15-0ubuntu10.2_i386.deb dpkg -x libc6_2.15-0ubuntu10.2_i386.deb /tmp/libc/ mv /tmp/libc/lib/i386-linux-gnu/* "${HOME}/games/Steam/lib" rm -rf /tmp/libc6_2.15-0ubuntu10.2_i386.deb /tmp/libc
Install jockey-common and python-xkit from Ubuntu repository
wget http://mirror.ovh.net/ubuntu/pool/main/j/jockey/jockey-common_0.9.7-0ubuntu7_all.deb http://mirror.ovh.net/ubuntu/pool/main/x/x-kit/python-xkit_0.4.2.3build1_all.deb sudo dpkg -i jockey-common_0.9.7-0ubuntu7_all.deb python-xkit_0.4.2.3build1_all.deb rm jockey-common_0.9.7-0ubuntu7_all.deb python-xkit_0.4.2.3build1_all.deb
Install steam_latest.deb
wget http://repo.steampowered.com/steam/archive/precise/steam_latest.deb sudo dpkg -i --force-depends steam_latest.deb rm steam_latest.deb
- Create start script for Steam
cat > "${HOME}/games/Steam/steam.sh" <<EOF #! /usr/bin/env sh export LD_LIBRARY_PATH="/home/auerswald/games/Steam/lib:$LD_LIBRARY_PATH" export LC_ALL=C exec /usr/bin/steam "$@" EOF chmod +x "${HOME}/games/Steam/steam.sh"
If needed, install dependencies asked for during installation of steam_latest.deb. Everything needed was already installed on my box, except libjpeg-turbo, which is not strictly necessary.
Run the start script
~/games/Steam/steam.sh
My User Pages: Alioth Debian Launchpad Skolelinux.de Sourceforge Unix-AG