Differences between revisions 1 and 57 (spanning 56 versions)
Revision 1 as of 2020-07-14 18:54:42
Size: 656
Editor: highvoltage
Comment:
Revision 57 as of 2020-10-09 09:22:08
Size: 5918
Editor: PaulWaring
Comment: Link to Ubuntu Podcast show notes
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
== Team ==
Line 2: Line 3:
 * Content: nattie, [[PaulWaring]], acute, highvoltage ...TBA
 * Video: Likely DebConf Video team, ...TBA
 * Beer: urbec

== Sponsors ==

MDCO#1 was highly experimental, bare bones and on a very short timeline. As such, we avoided sponsors because there was some risk involved. For MDCO#2, we don't strictly need sponsors but it might be nice to have them. This would need someone to co-ordinate it, so if you'd like to be part of (or the) sponsors team, step up or it won't happen :)
Line 7: Line 15:
* Invite Ryan C. Gordon to talk (he has ported a bunch of games to Linux: https://icculus.org/)
* Invite the gamemode authors to give a talk, might have lots of interesting perfomance insights that are interesting for non-gamers as well: https://github.com/FeralInteractive/gamemode
* Invite 0AD to give a talk (they were at FOSDEM this year and seem nice), they have formed a non-profit project and are also with SPI, might have some interesting insights in to funding a free software game: https://play0ad.com/
* Invite Godot to talk, Godot is a 2D and 3D gaming engine with many great features: https://godotengine.org/
Tasked:

 * Invite Ryan C. Gordon to talk (he has ported a bunch of games to Linux: https://icculus.org/) [tasked to: [[PaulWaring]]]
   * Email request sent 2020-07-18
 * Invite the gamemode authors to give a talk, might have lots of interesting perfomance insights that are interesting for non-gamers as well: https://github.com/FeralInteractive/gamemode [tasked to highvoltage]
  * Sent an email info@feral on 2020-09-02
 * Invite 0AD to give a talk (they were at FOSDEM this year and seem nice), they have formed a non-profit project and are also with SPI, might have some interesting insights in to funding a free software game: https://play0ad.com/
   * Stanislas Dolcini has agreed, they are credited for 3D Art, Map Making, Programming [tasked to: [[PhilMorrell]]]
 * Invite Godot to talk, Godot is a completely free 2D and 3D gaming engine with many great features and is packaged in Debian: https://godotengine.org/ [tasked to: [[PaulWaring]]]
   * Email request sent 2020-07-28
 * Invite some of our upstreams to talk: krita, blender, inkscape (which hit v1.0.0 this year!), pygame, ...
   * highvoltage sent an email to blender foundation on 2020-09-02
   * highvoltage [[https://twitter.com/highvoltage/status/1303252586934538240|asked on Twitter]] on 2020-09-08
   * TODO: highvoltage will send to krita
   * TODO: highvoltage will send to pygame
 * Invite author of Godello for a talk, https://github.com/alfredbaudisch/Godello [tasked to: highvoltage (asked him on twitter)]
   * Godello is [[https://twitter.com/AlfredBaudisch/status/1288425910698475522|in]]
 * Invite Michalis Kamburelis, he is the author of Castle Game Engine
   * Proactively contacted [[PaulWaring]] on 2020-09-08
   * Agreed talk title: 'Castle Game Engine 7.0 - overview of a cross-platform engine using modern Object Pascal, and upcoming big features' or 'Castle Game Engine - overview and upcoming features'

Not yet tasked

 * Game library managers such as gnome-games, gamehub, lutris, athenaeum
   * Recent gnome-games blog entry: [[https://adwaitongnome.wordpress.com/2020/08/31/gnome-games-final-submission/|GSoC final submission]],
 * Libraries/technologies like proton/wine/dxvk
 * Some notable recent upstream releases:
   * Supertuxkart 1.0
   * Minetest 5.0
   * Hedgewars 1.0 [?tasked to: [[PhilMorrell]]?]
 * Debian specific tools like game-data-packager, [[https://www.dotslashplay.it/en/start|./play.it]]
 * A talk about Debian games team, who they are and what they do and how to get involved.
 * Invite these people: https://gemrb.org/2020/08/24/the-gemrb-project-celebrates-20-year-anniversary-with-a-new-release.html
 * Pollo says also https://packages.debian.org/sid/openmw
 * Maybe look in to https://orama-interactive.itch.io/pixelorama
 * Invite [[http://hcsoftware.sourceforge.net/jason-rohrer/|Jason Rohrer]] ([[https://github.com/jasonrohrer|@jasonrohrer on GitHub]]) to talk, he makes a lot of interesting non-traditional games, including art games
 * Invite [[https://www.asahi-net.or.jp/~cs8k-cyu/|Kenta Cho]] ([[https://github.com/abagames|@abagames on GitHub etc]]) to talk, he makes a lot of interesting shoot-em-up games
 * Invite the [[https://unvanquished.net/|Unvanquished]] team to talk about [[https://unvanquished.net/now-we-are-free/|freeing all their code & assets]]
 * Invite someone from [[https://www.gamingonlinux.com/|GamingOnLinux]]
 * Invite someone from [[https://gitlab.com/LibreGames/|LibreGames]]
 * Invite folks from the [[https://fedoraproject.org/wiki/SIGs/Games|Fedora games group]] (and other distros?)
 * Invite someone from [[https://github.com/relativty/Relativty|Relativity]] (open source/open hardware VR headset)

Schedule:

 * Debian Games bug day during DebCamp? Have a day where we pay some attention to bugs in game packages in debian.
 * Have a schedule for minidebcamp, we can watch some previous related videos, or use this to demo games. Suggest having it sparsely populated to leave time for hacking / talking / playing games that were demoed / fixing bugs in games / etc.
 * "L"AN party in the camp/conf "evenings" mostly polled/scheduled in advance to give time for players to sort out installation/setup hosting. [?tasked to: [[PhilMorrell]]?]

== Places to promote ==

Places to send the CfP to once it is ready, and to publicise in general.

Completed:

 * [[https://www.gamingonlinux.com/|Gaming on Linux]] - [[https://www.gamingonlinux.com/2020/10/debian-linux-is-planning-an-gaming-focused-event-online-in-november|Debian Linux is planning an gaming-focused event online in November]] (also [[https://twitter.com/gamingonlinux/status/1312358268577214466|tweeted]])
 * [[https://ubuntupodcast.org/|Ubuntu podcast]] - [[PaulWaring]]
   * 2020-10-03: [[https://twitter.com/pwaring/status/1312392290086903808|tweeted]]
   * 2020-10-08: [[https://ubuntupodcast.org/2020/10/08/s13e29-penny-for-a-sharp-gift/|show notes]]
 * [[https://old.reddit.com/submit?url=https%3A%2F%2Fmdco2.mini.debconf.org%2F|Reddit]]

Tasked:


Not yet tasked:

 * Twitter - which accounts?
 * Debian mailing lists - which ones are relevant?

== Useful info for speakers ==

Maybe add this to main page?

 * Have run this event online before (track record)
 * Have our own Jitsi instance (reliable)
 * 200-300 "attendees"
 * Videos recorded and available afterwards

Team

  • Content: nattie, PaulWaring, acute, highvoltage ...TBA

  • Video: Likely DebConf Video team, ...TBA

  • Beer: urbec

Sponsors

MDCO#1 was highly experimental, bare bones and on a very short timeline. As such, we avoided sponsors because there was some risk involved. For MDCO#2, we don't strictly need sponsors but it might be nice to have them. This would need someone to co-ordinate it, so if you'd like to be part of (or the) sponsors team, step up or it won't happen :)

Ideas

Talks:

Tasked:

  • Invite Ryan C. Gordon to talk (he has ported a bunch of games to Linux: https://icculus.org/) [tasked to: PaulWaring]

    • Email request sent 2020-07-18
  • Invite the gamemode authors to give a talk, might have lots of interesting perfomance insights that are interesting for non-gamers as well: https://github.com/FeralInteractive/gamemode [tasked to highvoltage]

    • Sent an email info@feral on 2020-09-02
  • Invite 0AD to give a talk (they were at FOSDEM this year and seem nice), they have formed a non-profit project and are also with SPI, might have some interesting insights in to funding a free software game: https://play0ad.com/

    • Stanislas Dolcini has agreed, they are credited for 3D Art, Map Making, Programming [tasked to: PhilMorrell]

  • Invite Godot to talk, Godot is a completely free 2D and 3D gaming engine with many great features and is packaged in Debian: https://godotengine.org/ [tasked to: PaulWaring]

    • Email request sent 2020-07-28
  • Invite some of our upstreams to talk: krita, blender, inkscape (which hit v1.0.0 this year!), pygame, ...
    • highvoltage sent an email to blender foundation on 2020-09-02
    • highvoltage asked on Twitter on 2020-09-08

    • TODO: highvoltage will send to krita
    • TODO: highvoltage will send to pygame
  • Invite author of Godello for a talk, https://github.com/alfredbaudisch/Godello [tasked to: highvoltage (asked him on twitter)]

    • Godello is in

  • Invite Michalis Kamburelis, he is the author of Castle Game Engine
    • Proactively contacted PaulWaring on 2020-09-08

    • Agreed talk title: 'Castle Game Engine 7.0 - overview of a cross-platform engine using modern Object Pascal, and upcoming big features' or 'Castle Game Engine - overview and upcoming features'

Not yet tasked

Schedule:

  • Debian Games bug day during DebCamp? Have a day where we pay some attention to bugs in game packages in debian.

  • Have a schedule for minidebcamp, we can watch some previous related videos, or use this to demo games. Suggest having it sparsely populated to leave time for hacking / talking / playing games that were demoed / fixing bugs in games / etc.
  • "L"AN party in the camp/conf "evenings" mostly polled/scheduled in advance to give time for players to sort out installation/setup hosting. [?tasked to: PhilMorrell?]

Places to promote

Places to send the CfP to once it is ready, and to publicise in general.

Completed:

Tasked:

Not yet tasked:

  • Twitter - which accounts?
  • Debian mailing lists - which ones are relevant?

Useful info for speakers

Maybe add this to main page?

  • Have run this event online before (track record)
  • Have our own Jitsi instance (reliable)
  • 200-300 "attendees"
  • Videos recorded and available afterwards