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Everyone gets a target person assigned, randomly and secretly, forming one big circle, where you only ever know who the next person is. Your task is to "assassinate" this next person according to a set of rules. No violence involved other than in the name of the game. If you "killed" your target, s/he has to disclose his/her target, which then becomes your next goal. At the same time, your kill is published to the wiki. In the end, the one with the largest number of "kills" wins. Everyone gets a target person assigned, randomly and secretly, forming one big circle, where you only ever know who the next person is. Your task is to "assassinate" this next person according to a set of rules. No violence involved other than in the name of the game.

If you "killed" your target, s/he has to disclose his/her target, which then becomes your next goal. I'd like to
assume we're all fair game: when someone gets killed s/he doesn't act up
but reveals the next target. If there are problems
, I suppose you turn to the
referee (Ro
bert). Your "kill" is also published to the wiki (with all the juicy details).

In the end, the one with the largest number of "kills" wins.
Line 13: Line 20:
 * you must touch/brush/pet/whack your target with a pair of (clean) socks on the upper body.  * you must touch/brush/pet/whack your target with a pair of (clean) socks on the upper body. The sock has to be in your hands at the moemnt of contact.
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 * no other participant of the game may witness this act. If someone does and announces it, your mission failed. You must wait 24 hours before you can retry (but now your target knows whom to watch out for). The other rules still apply as before, meaning you still have to catch your target alone.  * no other participant of the game may witness this act. If someone does and announces it (or confirms the victim's claim), your mission failed. You must wait 24 hours before you can retry (but now your target knows whom to watch out for). The other rules still apply as before, meaning you still have to catch your target alone after those 24 hours. So you better be careful.
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 * never talk about the game to anyone.

People are wondering how to prove a "kill". Well, I don't know. I'd like to
assume we're all fair game. Thus, when someone gets killed s/he doesn't act up
but reveals the next target. If there are problems, I suppose you turn to the
referee (Robert).
 * never talk about the game to anyone while it's going on. Well, that's a guideline, not a rule. This isn't fight club after all. :)

Debian Assassins

Get ready for the first Debian Assassins showdown in Oaxtapec. The game is quite simple and very fun.

Rules

Here are the rules by which I ([wiki:madduck madduck]) would like to play. Please add comments below.

Everyone gets a target person assigned, randomly and secretly, forming one big circle, where you only ever know who the next person is. Your task is to "assassinate" this next person according to a set of rules. No violence involved other than in the name of the game.

If you "killed" your target, s/he has to disclose his/her target, which then becomes your next goal. I'd like to assume we're all fair game: when someone gets killed s/he doesn't act up but reveals the next target. If there are problems, I suppose you turn to the referee (Robert). Your "kill" is also published to the wiki (with all the juicy details).

In the end, the one with the largest number of "kills" wins.

The process of "assassination" is governed by a few rules:

  • you must touch/brush/pet/whack your target with a pair of (clean) socks on the upper body. The sock has to be in your hands at the moemnt of contact.
  • no other participant of the game may witness this act. If someone does and announces it (or confirms the victim's claim), your mission failed. You must wait 24 hours before you can retry (but now your target knows whom to watch out for). The other rules still apply as before, meaning you still have to catch your target alone after those 24 hours. So you better be careful.
  • you are not allowed to "attack" in the person's own room or house.
  • bathrooms are off-limit.
  • never talk about the game to anyone while it's going on. Well, that's a guideline, not a rule. This isn't fight club after all. :)

Comments? Add them here!

Dates

The game will start on Sunday, 14 May 2006 at 00:00:00 Oaxtapec time. It will last until Saturday, 20 May 2006, 23:59:59 Oaxtapec time.

Deadline to sign up as a participant is 10 May 2006, 23:59:59 UTC.

Forming the circle

Robert Lemmen has agreed to coordinate the secret parts of the game. You shall hear from him just before Debconf6 starts.

Participants

Add yourself to the tail end of this list if you wish to take part in the game.

Deadline to sign up as a participant is 10 May 2006, 23:59:59 UTC.

Martin Krafft

[wiki:madduck madduck]

madduck@debian.org

Amaya Rodrigo

[wiki:AmayaRodrigo amaya]

amaya@debian.org

Eric Dorland

[wiki:?EricDorland eric]

eric@debian.org